Back then their game Faith of the Guardians had a very different look and certainly it wasn’t as polished as it is now.
But that’s also because the team has been pushing VERY HARD to get the game ready for showcasing on the new Steam Greenlight section. This is a digital game showcase where indie game developers can display their work in progress (or already finished games) and get people to vote for them. The games that get the most attention will strike a deal with Valve to sell their game on the all-powerful and ever-popular Steam Store.
So yes! FORCED is the title for BetaDwarf’s first commercial game and it’s waiting for you to watch its new amazing trailer (which I participated in creating!) and vote for them so that they can get a sales deal on Steam!
If you like what you see here, make sure you go right now to their Steam Greenlight page and rate them, mark as a favorite and share the link with all your friends! Everyone at BetaDwarf will really appreciate it and you will also be helping the Danish game developers community! =)
Up until last week I had never seen any e-sports event. Not just that I hadn’t ever been to one in person, but I just seriously had no idea how big the scene was!
And now, after spending an entire day at Copenhagen Games with the awesome people at betaDwarf, I can say I’m amazed at all the craziness going on.
Starcraft II matches being commented live? Check.
Counter-Strike 1.6 teams full with their own jerseys? Check.
Booth babes giving away free coke and chewing gum? Check.
Lots of beer in Denmark? Check.
So what was I doing there? Capture every single moment on video, of course! betaDwarf had their booth in a very visible area, right next to the Snot! and World of Football booths, two amazing indie games under development right here in Copenhagen, and in front of the massive EA booth for FIFA Street.
And what was going on in our booth? You guessed! We were letting people play the latest playable build of Forced!
Forced is the new name for what was previously being called Faith of the Guardians, a co-op arena combat game in which up to four players will have to complete a series of challenges as gladiators.
Some of the people who stopped by and participated in our tournament to see which team achieved the highest score even walked out with Diablo 3 beta keys!
I’m sure you will be able to see what it was like at Copenhagen Games really soon at www.betadwarf.com, but meanwhile you can have a sneak peak with these pictures.
And here’s the third developer diary of betaDwarf! Now with 300% more crunch!
Poor Kristian Klie, he thought he could escape me and my camera and survive in betaDwarf without having a major role in one of the developer diary series I’m doing for them. Last time he had a class to assist in as a TA, but this time he just couldn’t run away. I made him host the third episode and get viewers to know a little bit more about the way people work here.
Programming, designers insisting on programmers, programmers taking a break, programmers talking about cabbages with musicians… (ok, that one is NOT in the video, but I can assure you that it happened!).
Oh! And did I say musician? Yes indeed! Special thanks go to Fredrik Häthén for providing a very amusing monologue about music. And coffee. And Totoro… And well, countless other things that just didn’t make the cut for this video but might pop up some other day.
But of course also to the entire betaDwarf team! Weren’t it for the craziness that you all provide, these videos wouldn’t be the same!
So here’s the latest video! Please share it, tweet it, like it, comment on it or anything that comes up to your mind!
Oh, and as an extra, here’s a company picture! (In which the photographer had to be photoshopped in…)
It’s been a little bit longer than I had originally planned (the idea is to produce these videos at a faster rate) but yesterday I recorded and edited the second episode in a series of videos for Danish videogame developer betaDwarf.
If the first video introduced you to some of the dwarfs working, at that moment, in a small space at the University of Aalborg in Denmark, this new episode has CEO Steffen Grønning showing you their new offices: an awesome house full of concept art everywhere you look that is fifty times more cozy than the former. Heck, just the kitchen itself has received a tremendous upgrade! It also gives programmers a new meaning for the term “caving” as you will see.
Once again I have to thank all of betaDwarf for giving me this opportunity that is definitely helping me improve my skills with the camera and editing, as well as learning how an indie videogame company runs (they recently had their first anniversary!)
So go ahead and enjoy the video in all its HD glory! And don’t forget to leave any comments and suggestions on what you want to see for the next episode!
Hey everyone! I hadn’t really told many people about this (had been waiting until the first video was made before telling), but today was my first work for Danish videogame developer betaDwarf, a relatively new indie game company born here in Copenhagen out of several students and currently working on the videogame Faith of the Guardians, which will be released initially for Xbox 360 with other platforms coming afterwards.
Along with Johnny Myhre Mikkelsen and the help of the rest of the betaDwarf team I made a short episode for the beginning of a new developer diary in which you can see the progress of the game through the insights of each one of the team members.